Tuesday, April 3, 2007

Week Four !!

Hmm today we went briefly over the colours used in layouts again

Purple- shadows
Green- ‘same as’ Blue- roughs/tonal work
Red- anything reused (so you use this if you want to recycle background you have already drawn- this saves time and ensures consistency in drawings!)
Yellow- Special FX

Storyboard breakdowns- preparing the script for layout

Model Packs (given to every member of the team to look to for information)
Used to show divisions of a film.

MP sequence the film out
then break it into locations
- every character has a number (ie- ST32)
- there is a props list (usually in ¾ view only)
- any Special FX are observed (such as water, fire, smoke, light)
- reused backgrounds are also shown

Set Up- any shots or framing you reuse

With every Storyboard you do PUT IT UP ON WALLS.
This lets you stand back and observe how the SB works and if it flows properly. . .as well as showing if any shots can be reused.

Sequence it out as a normal story board. Sometimes ypou might find that very long SB throw you. So separate them into exterior and interior.
Reuses + Setups + BG reuses can now be worked out.

How to show a shot is to be reused: Reuses are always done in RED.
- Work through the SB frame by frame (up on wall) naming each ‘different’ background 1,2,3 ect. . .
- When you find a background appear again which has already been numbered simply give it the same number (so you may end up with five number 3 backgrounds because it was reused that many times).

Colour Model Packs:
These packs are given out during the design stage and given to all post-pro people.
This is to ensure that all the colours match in the final product and that there isn’t inconsistency in the colouring (clashing ect..)

Lay Out:
Character layout is done in Key Frames
Background layout is done in may layers known as ‘overlays’ and ‘underlays’.

Overlay (anything under the character)
Underlay (anything over the character)


Background Layout:
Take into consideration when doing a scene:
- does it have a ‘focal point’?
- is there a Background, Mid-ground and Foreground?

Make a habit of drawing the character or prop larger then the overlay – This gives you the flexibility to extend the position.

Match lines: Back in the day they never had overlays and instead had to match the lines up exactly. This was a bitch because it meant clean up had to match the lines perfectly or else the dreaded flicker would occur.




Always give characters ‘screen space’ (ie room to move in the frame) unless of course if is part of the feel of the scene not to. .

For example if a character we are watching front on is looking to their right then position them so as there is more space on their right hand side.


Hook up: scene plus the animation

MARK TIPS!

All roughs in layout are done in blue before you later go over it in a blue pencil

Re-pegging - This is where you rip the bottom of the paper off with peg holes on then stick on another in the new position you want. This is a very common practice in studios.

When starting your drawing always do the large broad shapes first, the details come later.

Clean-up: always look ahead of the line (let the eye guide the hand)

Fin!

I found this sub pic from second week and decided best to put it up now then not :)

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